Pollution visual effects require a world reload to appear
Phanastrae opened this issue ยท 3 comments
Forge 47.2.19, Create 0.5.1.f, Destroy 0.2
The visual effects of pollution (ie smog's brown grass and thick brown fog) do not immediately appear after using the /pollution command, and require leaving and rejoining the world to show up.
Steps to reproduce:
- Create new world
- Run /pollution SMOG set 65536
- Visual changes (fog and grass/foliage color) do not occur.
- Leave and rejoin world
- Visual changes are now present
This also seems to apply to swapping between dimensions.
- Create new world, add smog, relog to make visual effects appear
- Go to the End
The end fog will now be brown - Leave and rejoin world whilst still in end
The end fog will no longer be brown - Return to Overworld
The Overworld grass will be green and fog will not be brown - Leave and Rejoin
Overworld pollution effects are now visible again
It needing a reload is intentional, as in testing it seemed that Minecraft block colors are batched in chunks. It was either don't require a reload, or have drastic changes from green to brown at chunk boundaries. The smog in the overworld affecting the end sky color is definitely a bug though, and will be investigated.