Invisible/Glitched Track Curves When Using Iris Shaders (Steam 'n' Rails 1.4.2)
JibGold opened this issue · 5 comments
ISSUE: Steam n Rails train track curves exclusively appear invisible when shaders are on, while vanilla Create rail curves appear visible. (see images below)
Mods/Versions:
appleskin-fabric-mc1.19-2.4.1
BetterAdvancements-Fabric-1.19.2-0.2.2.142
create-fabric-0.5.1-b-build.1089+mc1.19.2
fabric-api-0.76.0+1.19.2
flywheel-forge-1.19.2-0.6.8.a
indium-1.0.9+mc1.19.2
iris-flywheel-compat-1.19.2-0.2.0
iris-mc1.19.2-1.6.4
jei-1.19.2-fabric-11.6.0.1016
JustEnoughResources-Fabric-1.19.2-1.2.2.200
MouseTweaks-fabric-mc1.19-2.22
oculus-mc1.18.2-1.6.4
rubidium-0.6.5
sodium-fabric-mc1.19.2-0.4.4+build.18
Steam_Rails-1.4.2+fabric-mc1.19.2
XaerosWorldMap_1.30.6_Fabric_1.19.1
Note:
Adding the unofficial "Iris Flywheel Compat" with "instanced" backend appears to solve the issue...
"Instanced" (Complementary Reimagined)
however, using "batching" creates extremely unpleasant rendering glitches:
For devs: https://discord.com/channels/706277846389227612/1053481573816750160/1126711352656924762 this is the fix for this
@JibGold
Why do you have Sodium (Fabric mod) and Rubidium (Forge mod, unofficial port of Sodium) in the same list?
The same with Iris (Fabric) and Oculus (Forge port)? Not to mention Oculus is tagged 1.18.2...
@HanatakeYurii I was just noticing that as well when I went to go set up a similar instance in Forge to see if the issue persisted across Fabric/Forge lines.
Best guess would be that CurseForge did some funky things to the modlist when installing required dependencies for the Iris/Flywheel Compatibility mod. Working on getting a fresh client to test the issue again and see if that was the issue all along, though I’m guessing removing the weird mods from the list won’t fix the issue since it existed prior to the compatibility mod download.
UPDATE: Issue still persists after removing the conflicting/incompatible mods.