Create: Steam 'n' Rails

Create: Steam 'n' Rails

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Display boards don't detect incoming trains when using 'Waypoint through station' option

WouterB15 opened this issue ยท 0 comments

commented

Describe the Bug

If you have a circular track with multiple stations, and the train stops at each one, a display board connected to a station will immediately update when the train leaves the station to display the next time it departures. However, when changing the schedule to make the train waypoint through a station, it no longer displays the next departure until the train has passed that waypoint.

In my test, I did one where it stops at all stations, This worked as expected. When the train left station A, it displayed the next arrival immediately.
Then, waypoint through B, stop at C. It started displaying the arrival only after the train passed B.
Lastly, stopping at B and waypoint through C, it only displayed the next arrival after passing C.

EDIT:

This also appears to be the case when using the 'Time of Day' option, but this might more be related to Create, rather than Steam n Rails.

Reproduction Steps

  1. Create a circular track, and add 3 stations. (Lets call them A, B and C)
  2. Add a display board to station A set to station summary
  3. Make a schedule: Go to A -> waypoint through B -> Go to C -> loop
  4. Apply schedule to train

Expected Result

Display board should be able to display the next arrival when using waypoint through station.

Screenshots and Videos

Setup:
image

Example video:

example_vid.mp4

Crash Report or Log

No response

Operating System

Windows 10

Mod Version

1.5.1

Create Mod Version

0.5.1e

Minecraft Version

1.19.2

ModLoader and Version

Forge 43.3.2

Other Mods

Life in the Village 3 modpack - version 2.4
LITV3 Github
CurseForge page (including modlist)

Additional Context

No response