Alternative recipe for the Phantom Rail
abculatter2 opened this issue ยท 2 comments
Describe the Suggestion
The phantom membrane is in a bit of a weird place, balance-wise. Theoretically it's infinite, but a LOT of players hate phantoms, so the current recipe feels like a bit of an arbitrary nerf to how many players choose to play, and I feel like that hinders the use of phantom rails in the mod. I therefore suggest that an alternative recipe be added (the current recipe can stay as-is if you want, I don't think it's bad, I just think that an alternative being available would improve the mod)
I'm not sure what the recipe should be, though. Here are a few suggestions;
pouring 100mb of invisibility potion on any track will turn it into phantom rail. If you feel that's too easy to get, you could make it a lingering invisibility potion, instead, as that would still require dragon's breath, which from what I've seen is a lot less loathed than phantoms.
You could also change the current recipe to either not consume the phantom membrane, or you could craft the membrane with something that is also difficult to get (ancient debris/netherite? diamonds?) to make a new item that has durability, and takes durability damage every time it's used in the recipe. That way, at least you would be able to avoid having to farm them, and you could allow mending on the crafting item to allow manually repairing it for infinite crafting.
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Additional Context
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I like the invisibility potion idea - it was actually one of the original ideas I had for crafting, but I didn't think it was possible (not sure if pouring recipes easily support specific potion variants). I'll take another swing at it anyways.
I like the invisibility potion idea - it was actually one of the original ideas I had for crafting, but I didn't think it was possible (not sure if pouring recipes easily support specific potion variants). I'll take another swing at it anyways.
They do, see how you have fill bottles with potion fluid