This mod is very simple and has a very specific use: it allows modpack makers to hide schematics from the Schematic Table.
Locked schematics should be placed in locked folder inside the schematics folder. The path would look like this: <instance>/schematics/locked/<schematic name>.nbt.
Then, to unlock the schematic you would use the command this mod adds:
/schematic unlock <schematic name>[.nbt]
- Schematic name can be with .nbt extensions or without.
- If schematic with same name already exists in the schematics folder, it will not be replaced. Player will receive a message that schematic is already unlocked.
- Due to the reason above - your locked schematics should have somewhat unique name, to avoid conflicts with user-created schematics.
- Command requires elevated permission level: cheats enabled, op, server owner, etc...
Knowledgeable folks may have already guessed how this works. Yes, it just copies the file from one folder to another.
Example:
Unlocks the schematic on quest completion:
onEvent('ftbquests.completed', event => {
event.server.runCommandSilent(`execute at ${event.player.id} as ${event.player.id} run schematic unlock pillar`)
})
Create is not required as a dependency. But, obviously, mod is pointless without it.
Feel free to suggest a feature, if you need it for your modpack.