Issues
- 1
Bug - Negative burning time
#34 opened by skvipers - 2
Issue with recipe checking with JEI when a recipe has more than one input item
#35 opened by jamesjimmy88 - 2
How do you use shaders with this mod?
#36 opened by Griffork - 6
Outputs to incorrect slot when multiple outputs are used.
#37 opened by NihilEntropy - 1
Tree Absorber - does not recognize Tree
#38 opened by gneumann333 - 2
multiplayer, fluid not showing in machine gui.
#39 opened by glaDexLex - 3
More lighting issues
#40 opened by jamesjimmy88 - 5
The model cannot be displayed with shaderpacks
#45 opened by StarZeroRI - 5
The value cannot exceed 9 digits. Is there any way to raise this upper limit
#41 opened by StarZeroRI - 2
About the negative coordinates of GUI
#42 opened by StarZeroRI - 1
Is it possible to combine multiple blocks and use a model together
#43 opened by StarZeroRI - 4
[1.18 Feature request] Use different block IDs for the machines
#44 opened by jamesjimmy88 - 6
[1.16.5] KubeJS Machine Upgrade: Input Multiplier
#46 opened by accessdenied0 - 10
Tool with damage can't make recipe run even after ignore its NBT with kubejs
#47 opened by Malnormala - 3
[1.18] NPE from CMLogger on game launch
#48 opened by Charnuz - 2
[1.18.2] Crash when opening Machine GUI
#49 opened by DerCommander323 - 1
There seems to be some conflict, it always crashes, I already installed only it and kubejs, and the same error happens. );
#50 opened by BAKAIVA - 1
[1.18.2] Loading error: java.lang.reflect.invocationtargetexception: null
#51 opened by PerryGamerPT - 4
[1.18.2] Could you add a proper config to make machines rather than a data pack?
#52 opened by vizthex123 - 1
Repo not up-to-date
#53 opened by DaedalusGame - 1
[1.16.5] Increase energy capacity with upgrade
#55 opened by Z4RM - 2
[1.16.5] Problem with upgrade
#56 opened by Z4RM - 1
Durability Requirement Doesn't Destroy 0 Durability Items
#59 opened by Lonemind - 3
[1.18.2] Custom Machine ignores Output/Input modes for slots when using hoppers and other extractors
#60 opened by Irbynx - 1
[Suggestion] Ability to both push and pull items, fluids, and energy to/from adjacent block entities.
#57 opened by mouseas - 8
[Suggestion] Add the ability to have choice of output
#58 opened by ChiefLogan3010 - 1
[Suggestion] Add machine component MANA with 'Botania' and Rotation energy with 'Create'!!!
#63 opened by sorinstratu1998 - 2
[Suggestion] Add push/pull option for input/output
#61 opened by Tismas - 4
CraftTweaker Tag is "Cannot invoke"
#62 opened by xiakkto - 11
Placing blocks in other dimensions will crash
#65 opened by xiakkto - 2
Suggestion: A dynamic text gui/jei component
#64 opened by mouseas - 2
Create integration
#15 opened by rlnt - 3
Customisable JEI Support
#16 opened by Jerome226 - 2
Allow Item or Fluid requirements to be set to Amount 0.
#19 opened by Faeranne - 2
Allow item tags in the filter property of Item Slot Components
#17 opened by Faeranne - 3
jeiRequirements should override anything in requirements
#18 opened by Faeranne - 4
How to use the mod on the server
#20 opened by MarilynPalmer - 1
Crash while placing a machine on Dedicated Server only
#21 opened by Faeranne - 2
forge-1.16.5-36.2.2-server test_datapack
#22 opened by MarilynPalmer - 4
Can't produce fluids if the tank already has some
#23 opened by jamesjimmy88 - 1
[Feature request] disable idle timer at the end of a recipe
#24 opened by jamesjimmy88 - 1
GUI elements not updating
#25 opened by jamesjimmy88 - 1
Issues with machines after reloading the game
#28 opened by jamesjimmy88 - 3
Unable to synthesize in the server
#29 opened by MarilynPalmer - 1
jei field isn't respected on servers
#26 opened by Faeranne - 2
Redstone requirement breaks recipes
#27 opened by Faeranne - 2
Weird shadow on machines
#30 opened by jamesjimmy88 - 2
Light emission is not working
#31 opened by jamesjimmy88 - 1
Question: Is it possible to add custom blockstates like "running" to the machine?
#32 opened by yuesha-yc - 1
Can I repost the mod on Chinese MC Forum?
#33 opened by yuesha-yc