entity.getAnimPosition and entity.getAnimSpeed return 0 every other call in the update function
zerustu opened this issue ยท 1 comments
zerustu commented
when the player is in first person, entity.getAnimSpeed(), entity.getAnimPosition() and their ald equivalent entity.getLimbSwing and entity.getLimbSwingAmount() when use in the update function return 0 instead of their corect value. they are not reset however, just return a wrong value.
zerustu commented
oh and i'm using the 2.2.5 forge version of the mod