Animation speed changing with player motion.
Duke-Giranten opened this issue ยท 0 comments
What I think would be useful is if the animations is that the speed they run is in accordance with the motion of a player. So if you're running faster than normal, the added animation would be able to keep up, or if you have a custom made walk, the limbs don't snap back into place the moment you stop moving.
Though I am unsure if any of this is possibly by any means.