Soft incompatibility with Quark, render issues (1.12.2)
ItsTheKais opened this issue ยท 0 comments
- Minecraft 1.12.2
- Forge 14.23.5.2860
- Custom Player Models 0.4.3a
- AutoRegLib 1.3-32
- Quark 1.6-179
Using Quark along with CPM is causing render issues, including:
- Armor not showing up at all, even for models that don't touch the armor
- Hand items not showing up if any armor is worn
- Entities being rendered in strange positions depending on where the camera is and which way it's facing
- Intermittent inventory screen problems, such as items appearing off to the left of the window
- OpenGL error logspam, by my math about 250 times per second (sometimes with only the last two lines, and never with anything helpful like a stacktrace...):
[13:32:27] [Client thread/ERROR] [net.minecraft.client.Minecraft]: ########## GL ERROR ##########
[13:32:27] [Client thread/ERROR] [net.minecraft.client.Minecraft]: @ Post render
[13:32:27] [Client thread/ERROR] [net.minecraft.client.Minecraft]: 1283: Stack overflow
[13:32:27] [Client thread/ERROR] [net.minecraft.client.renderer.entity.RenderLivingBase]: Couldn't render entity
java.lang.ArrayIndexOutOfBoundsException: null
I couldn't identify a particular part of Quark to be causing this; it still happens even after disabling literally the entire mod's content in its config. Only removing Quark or CPM stops it.
This is a purely graphical issue, with no impact on gameplay, not even lag (surprising, given the logspam).
1.16.5 and later Quark plays fine with CPM. This seems to be specifically a 1.12.2 issue.