[Bug] Using Iris/Oculus and First Person Model mod together, some glowing parts still render behind the player
gaussandhisgun opened this issue ยท 0 comments
so, #473 still happens to me with Oculus+Rubidium on forge (albeit, it got better after the last update). im using first person model mod and its affected as well.
heres my playermodel for testing:
gravitos.zip
this happens on my model if:
- you are playing with first person model mod, and both
flashlight
andlights_off
are on (my guess is it only enables the fix if the right hand has an emissive, because turning lights_off on de-renders the emissives from the right hand)
- you are playing with first person model mod, and
bike
is on (i have no idea for this one, something about interpolation makes the emissive on the front light flicker) - you are playing with first person model mod, and
suit
is on
forge 47.1.0 on 1.20.1, rubidium (sodium fork) 0.6.5 (0.7 outright crashes the game, but thats not a worry for your end), oculus (iris fork) 1.6.4, superdupervanilla shaders, cpm 0.6.11a