Hello everyone, this is my first mod, rarity was a problem for me since there are only 4 which is:
- Common
- Uncommon
- Rare
- Epic
There is not any way to change it manually through config or json and custom name color don't change the fact it's still these above, so i did a mod which allow to change the rarity through a config file named: raritymod-common.toml
You will now be able to have new rarity:
- Common (White)
- Uncommon (Green)
- Rare (Blue)
- Epic (Purple)
- Legendary (Yellow)
- Unique (Gold)
- Mythic (Red)
- God (Dark Red)
If you want for example the stone to be unique then you can go to raritymod-common.toml
then do:
item_rarity_unique_list = ["minecraft:stone"]
and in-game that will look like that:
This mod is compatible with Obscure Tooltips and Loot Beams: Relooted!
It also include custom frames, icon and panels for Obscure Tooltips:
- Warning: if you want to have the obscure tooltips compatibility, use this resource pack: Custom Rarity Additionals Resources
To avoid any problem, the mod don't replace the old rarity, if no item have new rarity then it take the original one, if you register any rarity with this mod, the 'Rank:' prefix is added:
This mod is for modpack which want a rpg like tooltip with custom rarity type.
This mod is incompatible with Item Rarity Fix since it's doing the same "way" to fix a item color,
I want to also thank to this mod author poscard8 since i'm using the ItemStack mixin code to change the rarity.
If you use it for a modpack, please credit me :)