A mod that adds realistic fire-making and torches. Just remember, the night is always darkest before the dawn.
Requires Primal Lib.
Darkest Before Dawn adds more realism and difficulty around making fire, light, and torches. It will take a significant amount of time before you finally get a furnace, so you'll need to rely on campfires for a while. Torches will burn out, so make sure you have protection at night and watch out for monsters in your base! Ultimately you'll want to rely on more permanent forms of light like glowstone, redstone lamps, or burning netherrack.
NOTE: Darkest Before Dawn is incomplete and likely has bugs. I'm releasing an early version to gauge interest and gather feedback. If you use Darkest Before Dawn, I kindly ask that you leave a comment here letting me know what you think and report any bugs in my issue tracker.
Darkest Before Dawn has the following features:
- Torches don't last forever. They go out after a while. You can't put lit torches in your inventory, and you can only place torches on soft blocks like dirt and grass.
- Torches have more realistic recipes. You must have spruce resin, pitch, or animal fat as a fuel source. Pine cones, birch bark, cattails, and sugar cane are also used.
- Your first light source will be a campfire. You make it by rubbing sticks together to get a glowing ember, putting the ember on some tinder, and blowing on it. Add some sticks and logs and you will have a campfire. Check the wiki for detailed instructions.
- Furnaces are made with clay bricks, which must be hardened in your campfire. It will take a long time to make your first furnace.
- When it's dark, it's really dark. The world gets darker based on sunlight, moonlight, the weather, and your distance underground. You won't be able to explore caves without a light source.
- Darkest Before Dawn is highly configurable, so you can tweak it in the config settings.
See the wiki for more details.