Debug Block Collision

Debug Block Collision

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Mode: Hovered - Not Sneaking

Mode: Hovered - Not Sneaking

If not sneaking, only the collision/bounding boxes of the block the player is looking at will render. [full collision boxes = green; non-full collision boxes = blue; bounding boxes (for blocks with no collision boxes) = red]
Mode: Collision

Mode: Collision

Only collision/bounding boxes that the player is currently colliding with will render. [full collision boxes = green; non-full collision boxes = blue; bounding boxes (for blocks with no collision boxes) = red]
Mode: Radius

Mode: Radius

All collision/bounding boxes that are not single full-blocks will render within a radius around the player. [full collision boxes = green; non-full collision boxes = blue; bounding boxes (for blocks with no collision boxes) = red]
Mode: Hovered - Sneaking

Mode: Hovered - Sneaking

If sneaking, only the collision/bounding box the player is looking at will render. [full collision boxes = green; non-full collision boxes = blue; bounding boxes (for blocks with no collision boxes) = red]