Disguising mobs as Ender Dragons is janky
Shnupbups opened this issue ยท 1 comments
DisguiseLib 1.1.2
When a mob is disguised as an Ender Dragon, is becomes completely stationary with no animations as if it had the NoAI flag enabled. The Ender Dragon's segmented hitbox is not applied properly. The 'Dragon' cannot be hit. The 'Dragon' seems to render smaller than an actual Ender Dragon.
Note: I used Mob Disguises' /disguise
command to achieve the disguise.
Humm, that's strange. Probably similar issue as the boat one #25 you've reported