DisguiseLib

DisguiseLib

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Resilience against hacked clients on an anarchy server

LoganDark opened this issue ยท 2 comments

commented

Hello - as the title states, is this library resilient against hacked clients and other client modifications? Other than the fact that disguises probably won't move naturally for the entity, is there any network information that implies it's a player or not a real entity?

I ask because this doesn't seem to be documented anywhere. If no, it should probably be explicitly documented that the library is visual-only.

commented

Alright, ty! Closing

commented

Aside from movement, there should be little to no differences most of the time. Only thing noticable would be higher amount of updates for some entities (paintings/etc), through it shouldn't be an issue