Distant Horizons: A Level of Detail mod

Distant Horizons: A Level of Detail mod

7M Downloads
Client-side Multiplayer Support 1

Client-side Multiplayer Support 1

Photo taken from the Pioneer Survival server
Cliff side 2

Cliff side 2

Vanilla render distance 4. Mod render distance 512.
256 render distance

256 render distance

By default the mod renders at 64, but can go up to 4096! (although anything above 512 may become difficult due to high RAM or GPU usage)
Client-side Multiplayer Support 2

Client-side Multiplayer Support 2

Photo taken from the Pioneer Survival server
Detail levels (gif)

Detail levels (gif)

The mod will render chunks at different detail levels depending on how far they are from you.
The End

The End

Finding end cities will be much easier now. Photo taken by: Bunshaman
Variable Detail

Variable Detail

Fake chunks closer will become larger and less detailed the further they are from the player, increasing performance.
Ciff side 1

Ciff side 1

Vanilla render distance 4. Mod render distance 512.
Ocean Overlook

Ocean Overlook

Oceans feel a lot smaller now don't they? Combined with Iris 1.7 shaders. Photo courtesy of Sarge
512 Render Distance

512 Render Distance

dh 512 rd.jpg
Logo

Logo

A Distant Horizon

A Distant Horizon

Distant Mountains

Distant Mountains

Combined with Iris 1.7 shaders. Photo courtesy of Sarge
1024 render distance

1024 render distance

Showing MC 1.16
Vertical Fog

Vertical Fog

Fog can be customized to change with vertical height along with horizontal distance.
Detail levels

Detail levels

The mod will render chunks at different detail levels depending on how far they are from you.
Modded Terrain Generation

Modded Terrain Generation

Distant Horizons works with mod terrain generators! (Terralith 2.0 shown in this image)
Cave/Nether support

Cave/Nether support