Distant Horizons: A Level of Detail mod

Distant Horizons: A Level of Detail mod

2M Downloads
1024 render distance

1024 render distance

Showing MC 1.16
The End

The End

Finding end cities will be much easier now. Photo taken by: Bunshaman
Client-side Multiplayer Support 2

Client-side Multiplayer Support 2

Photo taken from the Pioneer Survival server
Detail levels (gif)

Detail levels (gif)

The mod will render chunks at different detail levels depending on how far they are from you.
Client-side Multiplayer Support 1

Client-side Multiplayer Support 1

Photo taken from the Pioneer Survival server
Cliff side 2

Cliff side 2

Vanilla render distance 4. Mod render distance 512.
Modded Terrain Generation

Modded Terrain Generation

Distant Horizons works with mod terrain generators! (Terralith 2.0 shown in this image)
Vertical Fog

Vertical Fog

Fog can be customized to change with vertical height along with horizontal distance.
Logo

Logo

A Distant Horizon

A Distant Horizon

Detail levels

Detail levels

The mod will render chunks at different detail levels depending on how far they are from you.
256 render distance

256 render distance

By default the mod renders at 64, but can go up to 4096! (although anything above 512 may become difficult due to high RAM or GPU usage)
Cave/Nether support

Cave/Nether support

Custom map support

Custom map support

Pictured: Super Hostile Iceolation
Ciff side 1

Ciff side 1

Vanilla render distance 4. Mod render distance 512.
Variable Detail

Variable Detail

Fake chunks closer will become larger and less detailed the further they are from the player, increasing performance.