Dropt

Dropt

3M Downloads

Difficulty Requirement

Xaikii opened this issue ยท 0 comments

commented

Heya

How about being able to set a Difficulty as requirement(Easy, Normal, Hard) for a drop such as being able to multiply drops &/ xp with difficulty with a multiplier how much it should increase and with an option to decrease it.
e.g.
From Ore X: with Multiplier (Easy = 1, Normal = 1.5, Hard = 2.5) & negative
Easy:
30 XP --> 30 XP | 30 XP --> 30 XP
Normal:
30 XP --> 45 XP | 30 XP --> 20 XP
Hard:
30 XP --> 75 XP | 30 XP --> 12 XP
such as for Drops

Another thing I'd love to see is being able to add drops if reached a specific difficulty from ScalingHealth, e.g. when reached difficulty 100 add Quart drops to Netherrack etc. or, remove 1 Quartz drop from a Quartz Ore.

To not confuse you,
with the first difficulty system I meant Vanilla Difficulty System (Easy, Normal, Hard)
and with the second I meant Scaling Health Difficulty System ^^