Dropt

Dropt

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Add IRuleMatchHarvester type for "real player" and "fake player"

Luke616 opened this issue ยท 2 comments

commented

Hello,

Would like to suggest a feature which I don't believe is currently in dropt. Right now the only player types supported are "any", "player", and "non_player". The issue is that many mods include automation which acts like a player, and thus still triggers under the "player" condition. Having a separate condition for "real_player" and "fake_player" to catch automation behaving as a player would make dropt a more powerful tool for pack developers.

It may help you to see how other mods accomplish this. I know that InControl and FxControl by McJty have "real player" and "fake player" conditions for their actions, here is a link to that mod's homepage and their source code.

https://minecraft.curseforge.com/projects/in-control
https://github.com/McJtyMods/InControl

Thanks for your consideration!

  • Luke
commented

Available in 1.12.2-1.14.0

commented

Wow, that was quick! Thank you so much