Add IRuleMatchHarvester type for "real player" and "fake player"
Luke616 opened this issue ยท 2 comments
Hello,
Would like to suggest a feature which I don't believe is currently in dropt. Right now the only player types supported are "any", "player", and "non_player". The issue is that many mods include automation which acts like a player, and thus still triggers under the "player" condition. Having a separate condition for "real_player" and "fake_player" to catch automation behaving as a player would make dropt a more powerful tool for pack developers.
It may help you to see how other mods accomplish this. I know that InControl and FxControl by McJty have "real player" and "fake player" conditions for their actions, here is a link to that mod's homepage and their source code.
https://minecraft.curseforge.com/projects/in-control
https://github.com/McJtyMods/InControl
Thanks for your consideration!
- Luke