Dungeons Enchantments

Dungeons Enchantments

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Enchantments:

  • Cowardice: Armor, 3 Levels, causes weapons to deal more damage while at full health
  • Deflect: Chestplate, 3 Levels, chance to deflect arrows back at attacker
  • Freezing: Melee, 3 Levels, freezes(slows) mobs
  • Guarding Strike: Melee, 3 Levels, gives damage resistance after defeating a mob
  • Illager's Bane: Melee, 3 Levels, does extra damage to illagers
  • Leeching: Melee, 3 Levels, leeches percentage of mob's max health after defeating a mob
  • Pain Cycle: Melee, 3 Levels, damages the player and when it stacks 5 times does a lot of damage to mob and resets stack
  • Ambush: Melee, 3 Levels, does extra damage to unsuspecting entities (when they are not looking in your general direction)
  • Exploding: Melee, 3 Levels, creates explosion on attack
  • Radiance: Melee, 3 Levels, heals nearby players
  • Rush: Armor, 3 Levels, gives speed when hurt
  • Thundering: Melee, 2 Levels, strikes mob with lightning
  • Void Strike: Melee, 3 Levels, does extra damage which multiplies on each hit until it resets
  • Weakening: Melee, 3 Levels, weakens mobs