Dynamic Crosshair

Dynamic Crosshair

2M Downloads

Compatibility with Flour's Various Tweaks

ardissaps opened this issue ยท 12 comments

commented

Hm, both FVT and DynamicCrosshair overwrite the crosshair renderer. I could make my injection soft fail, then you would get the dynamic behaviour, but no dynamic styles (and no crashes).

(Side note: apparently FVT implements the feature I wrote my other mod, AutoHUD, for... had I known that this mod might not even exist, hah)

commented

I pushed version 2.0.1 which doesn't crash, but has the limitation as described above. I will leave this issue open to track compatibility with FVT.

commented

Thank you, I actually not using FVT much (only use the attack through feature), I replaced some of its feature with other mods, I guess I am removing FVT but I'll try the fix. Thanks for the effort

commented

I pushed version 2.0.1 which doesn't crash, but has the limitation as described above. I will leave this issue open to track compatibility with FVT.

Is it possible to make it also work on modded equipment?

commented

With my infrastructure work going into 2.0, that is indeed possible. Please feel free to open a new issue for the mods you'd like to see supported. Though I can't promise that I'll work on them immediately.

commented

I have added the colour settings to my mod in 2.1. Will have to double check priorities to make sure it applies correctly after FVT is updated to fail-soft on mixing in.

commented

I have added the colour settings to my mod in 2.1. Will have to double check priorities to make sure it applies correctly after FVT is updated to fail-soft on mixing in.

Great, now I will wait for modded item, Currently using :

  1. https://www.curseforge.com/minecraft/mc-mods/mythicmetals
  2. https://www.curseforge.com/minecraft/mc-mods/betternether
  3. https://www.curseforge.com/minecraft/mc-mods/betterend
  4. https://www.curseforge.com/minecraft/mc-mods/dragonloot

Thank you for the effort! :)

commented

I have added the colour settings to my mod in 2.1. Will have to double check priorities to make sure it applies correctly after FVT is updated to fail-soft on mixing in.

I'll test it properly when I release the 1.19 version.

commented

It is possible that I will have to change my mixin's priority. I can do that without issue if it makes compatibility easier.

commented

Will do that with the next release :)

commented

It is possible that I will have to change my mixin's priority. I can do that without issue if it makes compatibility easier.

Yeah, you should have it > 1000 so that it get's applied instead of mine. Just put it at 1001 and it will work.

commented

Done for 1.19, and works well.