
Ranged weapon crosshair has wrong behaviors
KigeYark opened this issue ยท 0 comments
- When
holding ranged weapon
isifInteractable
,Highlight interactable block
won't work if holding a ranged weapon in mainhand.
- When lifting trident and target at an entity (in this case player cannot melee attack entities), the priority of entity crosshair (and melee & tool crosshair) is higher than ranged crosshair.
- When holding trident in mainhand and any usable (or placeable) item in offhand (in this case player cannot use item unless riptide unactived), the priority of usable (placeable) crosshair is higher than melee crosshair (but is correct when lifting trident).
- When holding bow in offhand without drawing it (in this case player cannot shoot entities), the priority of ranged crosshair is higher than entity crosshair (and melee crosshair), but tool crosshair is correct.