
Hey! Sorry for not getting back with you.
thedeerirty opened this issue · 16 comments
You closed an issue that I was having just the other day, actually
don't blame you for it! i thought the issue was long and gone
apologies, i was incorrect
I hadn't gotten back with you because, until today, I hadn't had the issue again. But, here I am;
there also seems to be the server side crash report, which you saw, and a client side crash report.
I'll send the full latest.log, not the crash report, this time.
https://www.dropbox.com/s/nlt2pq2nuj5fgm7/latest.log?dl=0
had to use dropbox because it was a very large file
for a text file at least
i've noted that this seems to happen upon removing any mod from the file, but at random. Removed some bigger mods, and nothing changed. Remove a smaller mod, and the whole save is borked unless this gets a fix.
This was a super weird issue from a long time ago, which I assume is no longer happening by now (and likely wasn't caused by DS anyway). I'm closing this one.
It seems installing the Dissolution mod, the one the crash report says, fixes the issue. My world loads again.
However, is there any other solution you might know besides that? Currently I don't desire this mod being installed.
(Continuation of #114)
Downloading now. That...does seem to be quite a large log file lol
Hopefully something in there to help me figure it out
Well! That DID clear things up...
...just enough for me to say that this has absolutely nothing to do with DS OR Dissolution.
You have something massively screwing up the works in general, throwing stack overflow errors that are sometimes being detected as other error types. This is evident due to the mass repetition in each of those huge stacktraces.
My first suspect is MusicCraft, as it is the only mod listed in the important part of the stacktrace...but once again I'm not 100% on that because it could very well be the fault of a coremod, which would be much harder to debug.
First try disabling MusicCraft and see how things go. Tell me if it crashes again...
Also worth noting, all the issues I've seen so far seem to involve item frames. Something tells me that MusicCraft is causing this when an item frame gets loaded...
.
EDIT: So far with just MusicCraft running I've been unable to reproduce the issue. I still suggest trying to disable it for a while and seeing what happens. My current suspect is MusicCraft + item frame + at least 1 coremod...but I have no idea which if so.
If disabling MusicCraft seems to fix the issue, then I'm likely right, which means removing any ONE of the factors should prevent the issue:
- MusicCraft
- Item frames (specifically placed ones)
- Whatever coremod might be involved
Related: coremod info for your modpack (click to expand)...
Loaded coremods (and transformers): IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) blusunrize.immersiveengineering.common.asm.IEClassTransformer LibLoader (# LibLoader.jar)Born in a Barn (Born+In+A+Barn+V1.8-1.12-1.1.jar)
com.chocohead.biab.BornInABarn
CoreMod (TickProfiler-1.12-0.0.10.jar)
CorePlugin (ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar)
Quark Plugin (Quark-r1.6-179.jar)
vazkii.quark.base.asm.ClassTransformer
DCLoadingPlugin (DummyCoreUnofficial-2.4.112.5.jar)
DummyCore.ASM.DCASMManager
ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)
com.mrcrayfish.obfuscate.asm.ObfuscateTransformer
iceandfire (iceandfire-1.9.1-1.12.2.jar)
com.github.alexthe666.iceandfire.patcher.IceAndFireRuntimePatcher
ItemPatchingLoader (ItemPhysic_Full_1.4.28_mc1.12.2.jar)
com.creativemd.itemphysic.ItemTransformer
PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar)
MixinLoaderForge (valkyrien-skies-1.12.2-1.1.0.jar)
MMFMLCorePlugin (MultiMine-1.12.2.jar)
atomicstryker.multimine.common.fmlmagic.MMTransformer
LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)
lumien.resourceloader.asm.ClassTransformer
Thaumic Augmentation Core Plugin (ThaumicAugmentation-1.12.2-1.1.19.jar)
thecodex6824.thaumicaugmentation.core.TATransformer
IvToolkit (IvToolkit-1.3.3-1.12.jar)
weaponlib (mw_2.0-0.4.4.6_mc1.12.2.jar)
com.vicmatskiv.weaponlib.core.WeaponlibClassTransformer
LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)
codersafterdark.reskillable.base.asm.ClassTransformer
LoadingPlugin (ChunkAnimator-MC1.12-1.2.jar)
lumien.chunkanimator.asm.ClassTransformer
Inventory Tweaks Coremod (InventoryTweaks-1.64+dev.151.jar)
invtweaks.forge.asm.ContainerTransformer
FarseekCoreMod (Farseek-1.12-2.5.jar)
farseek.core.FarseekClassTransformer
TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar)
CreativePatchingLoader (CreativeCore_v1.9.90_mc1.12.2.jar)
SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar)
sereneseasons.asm.transformer.EntityRendererTransformer
sereneseasons.asm.transformer.WorldTransformer
ForgelinPlugin (Forgelin-1.8.4.jar)
SCFMLCorePlugin (StalkerCreepers-1.12.1.jar)
atomicstryker.stalkercreepers.common.SCTransformer
llibrary (llibrary-core-1.0.11-1.12.2.jar)
net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer
net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.10-1.12.2.jar)
pl.asie.foamfix.coremod.FoamFixTransformer
BetterFoliageLoader (BetterFoliage-MC1.12-2.2.0.jar)
mods.betterfoliage.loader.BetterFoliageTransformer
Max Potion ID Extender (maxpotidext-1.0.3.jar)
zabi.minecraft.maxpotidext.MPIDTransformer
TNTUtilities Core (tnt_utilities-mc1.12-1.2.3.jar)
ljfa.tntutils.asm.ExplosionTransformer
LibrarianLib Plugin (librarianlib-1.12.2-4.21.jar)
com.teamwizardry.librarianlib.asm.LibLibTransformer
Hmm...well I'll be honest, this is the weirdest issue I've ever been shown, so I guess at this point I shouldn't be surprised, but if you do get another crash, maybe send me the new log file so I can make sure it's the same error.
I'll take another look through the one you already sent me.
Edit:
When you see this, maybe send me your DS jar so I can make sure it's not corrupted somehow...
Edit2:
Also, if there's a folder inside your mods folder called "memory_repo"...delete it. It contains copies of the coremods normally packaged into regular mod jars, so just in case that's causing an issue, I'd remove it (it will re-generate with updated files when you run).
Edit3:
If you happen to remember which version(s) of Dissolution you were running, give me that info so I can go download the right jars for testing...though with the rarity of the crash I don't expect I'll be able to reproduce it...
Alright, I'll attempt this and see what happens, though I think I was having this issue before I put musiccraft in there, but I'll give it a shot.
The main problem is that we don't have a positive identification on what's to blame yet...so I'd not bother other devs quite yet.
If you run into another crash, send me the log and maybe some of that other stuff I mentioned in my last 2 posts
If you don't run into another crash for a long time (longer than it's ever taken to crash before)...well I'd normally say we should post a bug to MusicCraft's dev, but MusicCraft is abandoned, so ¯_(ツ)_/¯
Either way, maybe give me an update after said "long time" has passed. I also suggest doing whatever you normally do with item frames and wearable backpacks, in case either of those are involved (saw possibly related TE errors for both). I don't think wearable backpacks has anything to do with the root issue, but their TE may have been part of an indirect trigger
If you have any specific mod devs in mind that you think should take a look though, feel free to point them to this topic to keep info centralized (and make sure they notice the link to your full log file)
Alright! Sounds like a plan, I'll wait for the time to pass and see what happens. Maybe I'll try removing some mods to trigger the effect again.
Really weird how it was backpacks and item frames; that world I think only had one of each.
Too many edits...
Anyway, if you could zip / rar your whole mods folder and send it to me, that might be best at this point. I'd ask for your world folder as well, but I assume it's too large.
So far, removing MusicCraft has been working; I've been able to load this work without needing Dissolution. Do you still want the information? I could go bug another dev if its easier on you, since you said it doesn't seem to be a DS issue.
Also, I'd try to get the Dissolution/Reqieum devs, but they never responded to the last issue I had, so I don't think I'd see much luck.
Woah, actually, just noticed something. it seems my one item frame (and the item in it) duplicated
I had taken it down from a place and put up somewhere else, and now I've noticed there seems to be one in each place.