Dynamic Surroundings: Environs

Dynamic Surroundings: Environs

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NOTE: The JARs I build are published only to CurseForge.  I cannot vouch for the JARs found on other sites because I do not know their origin.

Initial release with the following features from Dynamic Surroundings.  Environs is a 100% pure client side mod meaning that it does not have to be installed on a server to get full functionality.

  • Biome sounds.
  • Random spot sounds that play around the player based on the biome
  • Village sounds (Because village implementation changed, effects are triggered if player is within 64 blocks of a bell as well as a villager. On the plus side server side support is not required.)
  • Waterfall splash and acoustics
  • Aurora Borealis displays in the northern sky in various cold biomes.
  • Fog based on weather, time of day, and season (if Serene Seasons is installed).
  • Steam, Fire, and Bubble jets
  • Fireflies around flowers at night.
  • Water/Lava drop sounds and visual effects effects.
  • Uses JavaScript engine for condition string evaluation.  Less impact on the client tick.

What's not included:

  • Does not have weather effects; planned for another mod
  • External config support; will be added when code changes settle a bit more
  • Battle Music
  • Speech Bubbles and Entity Chat
  • Damage pop-offs/crit words
  • Gnatt, insect, snake, bison, elephant, and crock sounds - removed because they didn't fit "Minecraft"

Extras

  • Waterfall spray drops create water ripples when landing in water, or steam clouds when hitting hot blocks
  • Full grown nether wart can give off flame particle effect
  • Lit Furnaces and Blast Furnaces are considered hot blocks for steam production
  • A full cauldron when near a hot block can produce steam