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Force read datapack to allow recipes for servers that don't export recipes to clients
gbl opened this issue ยท 1 comments
From CF:
Hi, loving your mods, especially this one! I'm currently playing on a server that has custom recipes, and you mentioned in the past that you'll be looking into adding this into the mod. Is there any progress on that end? Would love to be able to craft these custom recipes.
I played around on using datapacks as this website lets you create your own custom recipes. And lo-and-behold! Your mod was able to detect the datapack and craft the custom recipe, which I believe should be expected since you mentioned the recipes are coming from the game itself.
Unfortunately, it only works on SP and despite me installing Cotton to use global datapacks, joining any MP server causes the datapack is disabled, and thus your mod unable to detect the recipe. If it isn't possible to get the server to tell the mod all custom recipes, is it possible to use unloaded datapacks instead?
Might make a config entry "force_datapack=a,b" to read those datapacks additionally, with proper warning that enabling these won't magically make the server recognize the data pack.