[Crash] World load causes crash due to Earth2Java's Pinto Cow, involving Elytra Slot?
purejosh opened this issue ยท 9 comments
Minecraft Version
1.19.2
What happened?
Hey, got a weird one. I'm seeing in the stacktrace that it's referencing Elytra Slot for the crash, but the crash itself is from rendering an entity, and that entity is the earth2java's pinto_cow... It's weird. Can you take a look at this, please? I can't tell who to ask here, I don't usually see two mods referenced like this.
How do you trigger this bug?
Using the modpack I'm using, it happens on world load.
Loader
Fabric
Loader Version
Fabric 0.14.19
API Version
0.76.0
Mod Version
6.1.1+1.19.2
Relevant Log Outputs
https://gist.github.com/purejosh/07027beda74a07a659f93567c1204a4e
That's a strange bug. Does it happen on every world load? Does restarting help? What about redownloading the Elytra Slot mod?
Just closed my client, reinstalled Elytra Slot using Curseforge, and created a new world, same crash but different entity?? lol this makes no sense...
https://gist.github.com/purejosh/f8d2cd127e0756b2a4161bbd844f1152
Do you have a list of the new mods you added that may have caused this to begin occurring?
Yeah, the screenshot I posted above are all the new mods I've either added or updated today.
I've removed all of the mods I've added today and it's still crashing. This is very weird.
Alright, I removed https://www.curseforge.com/minecraft/mc-mods/connectivity, and somehow, now it's working.
I went down the rabbit hole, and as soon as I removed the mod that the crash said was responsible, it would just change to another mod, including my own mods... as soon as I saw that behavior, I just started removing a handful of mods at a time, and finally found the culprit.
Thanks for your time.