Embellished Enchanting

Embellished Enchanting

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This mod adds a variety of powerful but rare enchantments to the game! Most can be obtained normally through the enchanting table, albeit at a lower rate than vanilla enchants. Others are either treasure enchants only or exclusive to loot. All enchantments can be disabled / have their rarity changed in the config file.

((This mod is still a work-in-progress, expect new enchantments to be added, existing enchantments to be tweaked, and mechanics to be changed with future updates))

Obtainable Normally:

Decay - Attacks apply wither for a short period of time

Hex - Full strength attacks deal a percentage of the target's health as additional magic damage. Caps out at 20 magic damage

Stun - Prevents the target from moving for a short period of time

Grappling - Crossbow shots pull the target toward you

Shattering - Full strength attacks sometimes deal extra damage, but at a cost of a percentage of durability

Shockwave - Bow shots deal a small amount of AOE damage when striking a target

Incisive - Tridents deal additional attack and projectile damage

Voiding - Mined terrain blocks (stone, dirt, deepslate etc.) don't drop anything

Blocks in list:
- Stone
- Dirt
- Grass
- Andesite
- Granite
- Diorite
- Deepslate
- Netherrack
- End Stone
- Sand
- Sandstone
- Gravel
- Calcite
- Tuff
- Blackstone
- Basalt

Treasure:

Curse of Deflagration - Held items blow up if you break them

Antigravity - Applies levitation for a short period of time

Annihilation - Full strength attacks will (very rarely) instakill entities. If said entity has a max health greater than 100 points, 50 magic damage will be dealt instead.

  

Loot Only (can't be obtained through trades):

Thunderbolt - Arrow shots will strike the target with lightning

Apportation (books can only be obtained via a specific ritual):

Immortal - Held items will resurrect in your ender chest inventory once broken

(note: please make sure your e-chest has an empty slot for this to work)

Popping a totem of undying will have a 35% chance of apporting an enchanted book

Death's Knell - Deals permanent damage by reducing entity base health

Killing the wither with explosion damage will have a 7% chance of summoning a book from thin air

Note:

- The three effect enchants (stun, antigravity, wither) are mutually exclusive

- Hex is incompatible with sharpness and annihilation

 Feel free to use this mod in your modpacks or other projects