This mod adds a variety of powerful but rare enchantments to the game! Most can be obtained normally through the enchanting table, albeit at a lower rate than vanilla enchants. Others are either treasure enchants only or exclusive to loot. All enchantments can be disabled / have their rarity changed in the config file.
((This mod is still a work-in-progress, expect new enchantments to be added, existing enchantments to be tweaked, and mechanics to be changed with future updates))
Obtainable Normally:
Decay - Attacks apply wither for a short period of time
Hex - Full strength attacks deal a percentage of the target's health as additional magic damage. Caps out at 20 magic damage
Stun - Prevents the target from moving for a short period of time
Grappling - Crossbow shots pull the target toward you
Shattering - Full strength attacks sometimes deal extra damage, but at a cost of a percentage of durability
Shockwave - Bow shots deal a small amount of AOE damage when striking a target
Incisive - Tridents deal additional attack and projectile damage
Voiding - Mined terrain blocks (stone, dirt, deepslate etc.) don't drop anything
Blocks in list:
- Stone
- Dirt
- Grass
- Andesite
- Granite
- Diorite
- Deepslate
- Netherrack
- End Stone
- Sand
- Sandstone
- Gravel
- Calcite
- Tuff
- Blackstone
- Basalt
Treasure:
Curse of Deflagration - Held items blow up if you break them
Antigravity - Applies levitation for a short period of time
Annihilation - Full strength attacks will (very rarely) instakill entities. If said entity has a max health greater than 100 points, 50 magic damage will be dealt instead.
Loot Only (can't be obtained through trades):
Thunderbolt - Arrow shots will strike the target with lightning
Apportation (books can only be obtained via a specific ritual):
Immortal - Held items will resurrect in your ender chest inventory once broken
(note: please make sure your e-chest has an empty slot for this to work)
Popping a totem of undying will have a 35% chance of apporting an enchanted book
Death's Knell - Deals permanent damage by reducing entity base health
Killing the wither with explosion damage will have a 7% chance of summoning a book from thin air
Note:
- The three effect enchants (stun, antigravity, wither) are mutually exclusive
- Hex is incompatible with sharpness and annihilation
Feel free to use this mod in your modpacks or other projects