EnchantChanger
What's this mod?
EnchantChanger is a mod that adds a enchantment changing system (called "Materia System") in Minecraft.
"Materia", which represents an enchantment (vanilla or non-vanilla), weapons appeared in FF7, FF7AC, a block called "EnchantChanger" which is necessary to use the Materia System, and blocks which represent objects in FF7 are included in this mod.
This topic is a satellite topic of my original topic (visit original topic).
Required Mod
MinecraftForge (Latest Recommended)
PotionExtension (For EnchantChanger working on 1.7.10) (View topic)
Introduction
Items
- Materia
Materia is an item which represents an enchantment.
One materia corresponds to one enchantment as one-to-one.
- Magical materia
Magical materia is a special materia which has an extra function.
1.Black Materia
Hold this and right-Click then a meteor falls at your cursor. 3 meats to use (6 hunger value).
2.White Materia
Hold this and right-Click then undead mobs around you are damaged by decreasing half of their max hearts. 3 meats to use (6 hunger value).
3.Teleport Materia
Hold this and right-Click then you will teleport to where your cursor is. 1 meat to use (2 hunger value).
Hold this and right-Click with "Sneaking" then you will teleport at your re-spawn point. All meats will be used.
4.Floating Materia
Put this to quick bar then you can fly like "Creative Mode", and never get any damage when you fall on to the ground.
5.Thunder Materia
Hold this and right-Click then you can generate thunder at your cursor. 3 meats to use (6 hunger value).
6.De-spell Materia
Hold this and interact with a mob or right-click then all potion-effects that mobs have or you have are cleared. 1 meat to use (2 hunger value).
7.Haste Materia
Hold this and interact with a mob or right-click then you can add "Speed Potion-Effect" to the interacted mobs or yourself. 1 meat to use (2 hunger value).
8.Absorption Materia
Hold this then you will absorb the surrounding mob's hearts, and get hunger values (1 hunger value per 1 heart value).
- Master Materia
Master Materia is a non-functional item. But you will need it for the HugeMateria that generates the Materia.
1.Master Materia of Protection
If you want to generate "Protection Enchantments", you need to get this Master Materia.
You can get this to craft materias which represent protection, fire-proteciton, blast-protection, feather falling, projectile protection, thorn and are over vanilla max lv.
2.Master Materia of Water
If you want to generate enchantments relating water, you need to get this Master Materia.
You can get this to craft materias which represent respiration, aqua affinity, depth strider(1.8), luck of the sea, lure and are over vanilla max lv.
3.Master Materia of Attack
If you want to generate attack enchantments, you need to get this Master Materia.
You can get this to craft materias which represent sharpness, smite, bane of arthropods, knockback, fire aspect, looting and are over vanilla max lv.
4.Master Materia of Digging
If you want to generate enchantments for digging, you need to get this Master Materia.
You can get this to craft materias which represent efficiency, silk touch, unbreaking, fortune, fire aspect and are over vanilla max lv.
5.Master Materia of Bow
If you want to generate enchantments of Bow, you need to get this Master Materia.
You can get this to craft materias which represent power, flame, punch, infinity and are over vanilla max lv.
6.Master Materia of Ultimatum
If you want to generate Magical Materia, you need to get this Master Materia.
You can get this to craft all other Master Materias.
- BusterSword
BusterSword is a sword.It is a first sword player can use in FF7.
Attack:same Iron Sword
Durability:14 times durability of Iron Sword
- First Sword
First Sword is a transformable sword. It is appeared in FF7AC.
Normal Recipe:3 Iron Blocks(* 3), 1 iron ingot, 1 materia
Hard Recipe(Difficulty of this mod is 2(hard)):1 Iron Block, 2 diamonds, 1 materia
Attack:same Iron Sword(Close mode), Diamond Sword(Open mode)
Durability:14 times durability of Iron Sword
Change mode:Right-Click with sneaking. close mode < - > open mode
Transform Union Sword:Right-Click First Sword(close mode) with any 5 swords in quick bar
Attack Boost:Attacking with First Sword(open mode), attack using swords in quick bar
- Union Sword
Union Sword is a sword-containable sword. It is appeared in FF7AC.(Maybe known as Fusion-Sword)
You can only get Union Sword from transforming First Sword.
Change mode to Using contained sword mode, you can attack mobs with contained sword(1 - 5).
Attack:same Diamond Sword(Core mode)
Durability:same First Sword(Core mode)
Change mode:Right-Click with left Ctrl Key. Core mode < - > Using contained sword mode
Transforming First Sword:Right-Click with sneaking
- Ma-sa-mu-ne Blade
Ma-sa-mu-ne Blade is a long long sword.It is appeared in FF7.
Recipe:1 iron ingot, 1 Diamond Sword, 1 "Black Materia"
Attack:same Diamond Sword
Durability:twice durability of Diamond Sword
Soldier power:Right-Click with sneaking, you can get several good potion effect consuming 19 heart value.
- 1/1 Masamune Blade
1/1 Masamune Blade is a imitate sword of Masamune Blade.
Attack:same Iron Sword
Durability:same Iron Sword
- Ultimate Weapon
Ultimate Weapon is a sword of End Contents of this mod. It is appeared in FF7.
Recipe:3 Diamond Blocks, 1 stick, 1 Master Materia
Attack:variable.(example 10 heart value with 0 Exp.Lv. and Full heart)
Durability:14 times durablity of Diamond Sword
- Soldier License
Soldier License is a consumed item for enable using Materia System without EnchantChanger.
Hold this and Right-Click, you get a ability of opening Materia-Window.(consuming this)
Push R Key(changable) then open Materia Window.
You can extract and add enchantments on Materia Window(consuming 5 Exp.Lv. when Difficulty of this mod is 2(hard))
- Portable Enchantment Table
You can enchant any where with using Portable Enchantment Table.
Hold and right-click this then open enchantment table GUI.
Right-Click with sneaking at any block then register a coordinate of the block.
If this item has registered coordinate, this item behaves a enchantment table at registered coordinate.
(*)It doesn't work on EnchantChanger-X.X.X-1.9.10 or lower
- Ex Exp Bottle
Ex Exp Bttle is a throwable item like exp bottle.
This is used for leveling of materia.
- Mako Bucket
Mako Bucket is a bucket of Mako(Liquid Life-Stream)
Blocks
- EnchantChanger
EnchantChanger is a base block of Materia System.
You can extract enchantments from a enchanted item or add enchantments to a item using this block.
Put a enchanted item to a left-upper slot and get a enchantable item and a materia or materias.
(If Difficulty of this mod is 2(hard), required 5 Exp.Lv to open GUI)
- Huge Materia
Huge Materia is a materia generator.
Put a "Master Materia" to a left-upper slot, some materia to a left-lower slot, a material which corresponded a enchantment you want to generate to center slot.
You get a materia with consuming a materia in left-lower slot and a material in center slot and your time.
You can level up materia using this block.(explanation later....)
- Mako Reactor
Mako Reactor is a multi-block furnace consuming Mako(Liquid Life-Stream)
Put Mako Bucket to left-lower slot then Mako stacked in this block.
Put burnable items then burn that items and put result to right slots.
If you installed CofhCore or Sexiary Sector 2, Mako Reactor generate RF or GF.
- Mako(Liquid Life-Stream)
Mako is a liquid block.
If you touch Mako, you get Nausea and Mako Poison.
AP System
Write later sorry.
Configuration
APBasePoint:Base Point of AP System
ApSystemCoefficientList:Coefficient of each enchantment
ApSystemLevelLimit:Max Level of AP System
CloudSwordHUDxCoordinate:
CloudSwordHUDyCoordinate:
Difficulty:0-:eacy, 1:normal, 2:hard
EnableBackSword:If you set true, previous held item(only added weapons in this mod) is rendered player back.
EnchantChangerOpenCost:The cost to open EnchantChanger GUI or Materia Window GUI
EnchantmentFloatId:Deprecated
EnchantmentHolyId:Deprecated
EnchantmentMeteorId:Deprecated
EnchantmentTelepoId:Deprecated
EnchantmentThunderId:Deprecated
Extra ArmorIds:not used
Extra BowIds:not used
Extra SwordIds:not used
Extra ToolIds:not used
METEOR POWER:Explosive power of Meeor
Materia Potion Minutes:I'm sorry, I didn't explain this funciton.
MateriaGeneratingRatio:I'm sorry, I didn't explain this funciton.
Meteor Size:Rendering Size of Meteor
SoldiersSalary:I'm sorry, I didn't explain this funciton.
enableAPSystem:
enableDecMateriaLv: true : Lv of extracted matera is decreased.
enableDungeonLoot:true : Magical Materia is in generated chect.
enableLevelCap:true : extract or add max Lv is limited.
flagYOUARETERRA:true : you can use Magical Materia even if your hunger value is 0.
idMakoPoison: