Ender IO Zoo

Ender IO Zoo

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Feature Suggestion: Blast Resistant Conduits

K4N0 opened this issue ยท 2 comments

commented

I use a mod called Matter Overdrive. Well the anomaly seems to eat conduits if they are too close or if the anomaly is too big. Also It's very easy to accidently break the conduits sometimes if place a powered spawner and the mob shoots out fireballs and stuff.
It would be cool if there was a conduit that couldn't be removed or very difficult unless you wrenched it.
Also blast resistant so that it couldn't be blown off by accident. I don't think anyone would mind the same texture.

commented

pretty sure there's blastproof conduit facades

commented

There are