
Experiencing issue #1366 again in EnderIO-1.7.10-2.2.8.381
Ferrugius opened this issue · 11 comments
I'm experiencing this issue:
#1366
I don't have spawners high in the clouds. It's just small zombie farm in my house with chunk loader next to it. It stops spawning when I leave the server.
I've checked the settings but "I:poweredSpawnerMaxPlayerDistance" is set to "0", which means player check should be turned off.
There's also a setting on how long to keep mobs from despawning, make sure that one's not 0.
The original issue was not that mobs weren't spawned, it was that Minecraft despawns mobs very quickly if there's no player around,
Oops, sry, it was already on the 2.3-branch. On the 2.2.8, the fix for 1366 was the last thing to be done to the powered spawner.
Will there be any fix for 2.2.8 then? Or will it be fixed only in later versions?
Depends on what the problem is, but it is quite unlikely that we'd do a new release for 2.2.8 with 2.3.0 nearly finished.If it's just something small, I could make you a private build with the fix.
That would be great. I tried to use the latest beta, but it's still asking
me for later version of minecraft :/
5 sty 2016 18:50 "Henry Loenwind" [email protected] napisał(a):
Depends on what the problem is, but it is quite unlikely that we'd do a
new release for 2.2.8 with 2.3.0 nearly finished.If it's just something
small, I could make you a private build with the fix.—
Reply to this email directly or view it on GitHub
#3110 (comment)
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