
Unable to open doors holding Yeta Wrench
016Nojr opened this issue ยท 5 comments
Issue Description: Vanilla wood doors are not able to be opened while holding a Yeta Wrench
What happens: The render shows the door opening, and the sound plays, but while trying to walk through it just "glitches" back proving that the door is actually locked.
What you expected to happen: The door would open
Steps to reproduce:
- Right click a door with a Yeta Wrench
Affected Versions (Do not use "latest"):
- EnderIO: 1.10.2-3.0.1.70_beta
- EnderCore: 1.10.2-0,4,1,40-beta
- Minecraft: 1.10.2
- Forge: 12.18.1.2014
Your most recent log file where the issue was present: Nothing in logs, except the "016Nojr moved wrongly" warning,
ok, that's a limitation in the forge rotation code. it can only rotate blocks that have a rotated blockstate (it doesn't actually rotate but retrieves t eblockstate for "rotated").
However, I think we could add a special case for doors.
Try opening and closing the door by hand before that.
I've had a lot of issues like these even in 1.7.10.