
Energy Conduits only power the farest machine
ExDomino opened this issue ยท 0 comments
The Energy Conduits only power the farest machine that needs energy. If you connect an energy source to 4 machines, the farest will be recharged, then the 2th farest, and so on. ThermalDynamics cables are transmitting the energy fairly between machines. Is it a bug or there is a config option to change that behavior? All player on my server beginned to change their Energy Conduits for Fluxduct because of that.
We're on 1.7.10 using "EnderCore-1.7.10-0.2.0.36_beta" and "EnderIO-1.7.10-2.3.0.428_beta".
Forge version, server-side: "7.99.40.1614".