
1.10.2 EnderIO energy stopped being compatible with ActuallyAddition/ImmersiveEngineer
LordHellscream opened this issue ยท 4 comments
Issue Description:
Ever since updated to 3.0.1.117 (not sure exactly from which version this stopped working), Ender IO energy transfer seems to stopped being compatible with some of the items/blocks from other mods such as mekanism, actually addition, immersive engineering etc
What happens:
Specifically:
- Capcacitor banks stopped transferring power through immersive engineering cable (it used to work before)
- Ender IO items refused to be charged with anything but Ender IO charging methods (in the bank/generator etc). None of the weapons/armor can be charged by Actually addition batteries (these all use to work)
- Mekanism charging pads used to work with Ender IO items, they don't work anymore.
What you expected to happen:
Things used to work still working
Affected Versions (Do not use "latest"):
- EnderIO: 1.10.2-3.0.1.117_beta
- EnderCore: 1.10.2-0.4.1.56
- Minecraft: 1.10.2
- Forge: 2094
Your most recent log file where the issue was present:
[pastebin/gist/etc link here]
EnderIO no longer bundles the RF API - but if it is present it will use it. It also supports forge energy and Tesla (also not bundled).
I advice to update to EnderIO version 120 as that fixes a load order issue with these APIs.
for 1: update Ender IO, should be fixed in latest
for 2+3: RF is no longer supported for Ender IO items
I don't understand the ender IO are using RF, what do you mean by RF not supported?