Ender IO Zoo

Ender IO Zoo

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[1.7.10] Lag with ME Conduits

Eufranio opened this issue ยท 1 comments

commented

I have a server, and a world with some months. Recently the server started lagging, I ran WarmRoast to see what is lagging, and it bring me to ME Conduits (compatibility with AppliedEnergistics2), which are part of EnderIO, could you guys take a look?

Report:
WarmRoast.zip

Versions:

  • EnderIO: 1.7.10-2.3.0.429_beta
  • EnderCore: 1.7.10-0.2.0.39_beta
  • Minecraft: 1.7.10
  • Forge: 1614
commented

The ME conduits don't do anything on their own - they just register as connection / wire inside AE2 - the rest is handled by AE2.

Also what you see is less than 2% of your total tick time:
crazypants.enderio.conduit.me.MEConduit.updateEntity()1.85%8200ms

AE2 itself uses more time:
appeng.hooks.TickHandler.onTick()5.19%23000ms