
[1.7.10] Yeta Wrench config terminates server connection
Psithief opened this issue ยท 6 comments
Issue Description:
Note: If this bug occurs in a modpack, please report this to the modpack author.
Almost identical to #3895. Just providing another data point.
What happens:
Single-player server crashes, but the single-player client does not crash.
What you expected to happen:
No crashes.
Steps to reproduce:
- Play Single Player.
- Set
useSneakMouseWheelYetaWrench
tofalse
in configuration via in-game "Mod Options" withApply Globally
checked. - Whilst playing, press the Yeta config key
Y
.
Affected Versions (Do not use "latest"):
- EnderIO: EnderIO-1.7.10-2.3.0.429_beta
- EnderCore: EnderCore-1.7.10-0.2.0.39_beta
- Minecraft: 1.7.10
- Forge: forge-10.13.4.1614
Your most recent log file where the issue was present:
https://gist.github.com/Psithief/aea942f97960c3b8ac5200fc1c54fc5c
A known good version
- EnderIO: EnderIO-1.7.10-2.3.0.423_beta
- EnderCore: EnderCore-1.7.10-0.2.0.31_beta
- Minecraft: 1.7.10
- Forge: forge-10.13.4.1558
I gotta build my own version ๐
As soon as I figure out what the last build was built from. Oh right. branch master
is 1.7.10 and branch 1.10
is what's current.
Yes, I think this is the same cause, just another way to trigger an error from it. In that other case, client and server couldn't agree about network packets because the server knew one more than the client, in this case that "unused" network packet is actually used from somewhere else.