Ender IO Zoo

Ender IO Zoo

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Vacuum Chest should not attract items when not activated

SharkWipf opened this issue ยท 4 comments

commented

Issue Description:

Vacuum chests have a redstone setting. When they are disabled this way, they still suck items towards 'em, they just don't pick up the items. This makes this redstone setting fairly useless.

What happens:

Vacuum chests pull in items even when disabled/set to never active.

What you expected to happen:

Vacuum chests stop attracting items when disabled.

Steps to reproduce:

  1. Set vacuum chest to "Never active"
  2. Throw item on the ground
  3. Watch item get pulled towards vacuum chest

Affected Versions (Do not use "latest"):

  • EnderIO: 1.10.2-3.0.1.142_beta
  • EnderCore: 1.10.2-0.4.1.61-beta
  • Minecraft: 1.10.2
  • Forge: 12.18.3.2185

Your most recent log file where the issue was present:

N/A

commented

Hmm, on closer inspection it does seem to work this way already, not sure why it didn't work for me earlier.
Closing.

commented

Possibly client-server desync. The Vacuum Chest is one of the few blocks that does the same work on the client and server. Most machines just do it on the server and send the "render as on"/"render as off" data to the client. Which means that our complete Redstone code is designed to run server-side and may not be as robust for the Chest as would be nice...

commented

(read that tag as "most probably it is a bug, but is is so minor and only cosmetic that it's not worth to fix it"

commented

Fair enough, if I figured out what was happening exactly earlier I wouldn't even have reported it in the first place, so works for me