Ender IO Zoo

Ender IO Zoo

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Powered Spawner set to capture will auto break itself

Meller127 opened this issue ยท 5 comments

commented

Issue Description:

Powered Spawner set to capture will auto break itself as soon it gets Power.

What you expected to happen:

Block remains placed

Steps to reproduce:

  1. Place a powered spawner (empty) set to capture
  2. Add power
  3. The block will break itself
    ...

Affected Versions (Do not use "latest"):

  • EnderIO: 3.0.1.142
  • EnderCore: 0.4.1.61
  • Minecraft: 1.10.2
  • Forge: 2185

Your most recent log file where the issue was present:

[pastebin/gist/etc link here]

commented

Server or client?

Edit the latest log is over 6mb in size.

commented

We need the log file to see if there are any interactions with other mods.

commented

Works as intended.

Powered Spawners need to be combined with a Broken Spawner in an Anvil to be usable.

commented

I'd like to add to this, if I could. The powered spawner breaks itself and retains both the power and the soul vial placed within it, making it impossible to ever place the spawner / retrieve the soul vial again. If this works as intended, perhaps it should also fully reset the block and drop its inventory if any to avoid making dead weight and wasting the materials it was crafted with, should one forget that they hadn't yet attuned a soul to the device.

commented

Good point, however the real problem is that it waits for power before breaking. The breaking was added to drop spawners that got invalidated with an update, and I think the case of putting down a newly crafted spawner wasn't even in view then.