
Powered Spawner suddenly not spawning mobs
MrAmericanMike opened this issue · 8 comments
Issue Description:
I have a powered spawner set to Water Chickens from the Mod "Chickens" and it suddenly wont spawn more chickens. I has power, it's looping the cycle, it makes the fire animation, but nothing spawns.
What happens:
Chickens not spawning.
What you expected to happen:
Chickens should spawn, it was working.
Steps to reproduce:
1.Regular Powered Spawner setup set to active with signal.
http://imgur.com/KFJ6nQI
Affected Versions (Do not use "latest"):
- EnderIO: EnderIO-1.10.2-3.1.161
- EnderCore: EnderCore-1.10.2-0.4.1.64-beta
- Minecraft: 1.10.2
- Forge: 12.18.3.2185
Your most recent log file where the issue was present:
Hoovering text? I dont get any. http://imgur.com/0uzVHl9
PS: Testing somewhere else in the world, just is case, and the console keeps showing things like this one:
[03/2/2017 12:45:07 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:07 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:07 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:07 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:12 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:12 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:12 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:12 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:18 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:18 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:18 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:18 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:23 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:23 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:23 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
[03/2/2017 12:45:23 PM] [Server thread/WARN]: Keeping entity chickens.ChickensChicken that already exists with UUID d826e9a9-1bb1-4cc7-ae31-810447af930f
Let me add what I suspect, 1 of the chickens that spawn from the Spawner escaped and now is on a pen with others. that one didn't got killed, is it possible that the EnderIO Spawner is trying to spawn the exact same chicken over and over and that is why is spawns only 1 at a time even with octadic, and why now it wont spawn any at all, until I find the one that escaped and kill it?
Ok confirmed, that's the problem, I made the chickens in the world dissapear and the spawner is working again, but it only spawns 1 chicken and it stops. showing those messages on console. That's why it spawns only 1 chicken at a time.
You can work around this by taking Chickens from the "most be cloned" list in Ender IO's config. The config key is name soulVesselUnspawnableList
.
Yes, Chickens is special, so we do have special code for just that one kind of mob from that one mod. You just disabled that special code because it obviously doesn't work.
That workaround "kinda" works. It works, in the sense that it spawns more than 1 chicken at the time, problem is, that it spawn the wrong chickens.
I know Chickens mod is special, in the sense that now you have 10/10/10 chickens, and maybe EnderIO Spawner is not prepare to handle that, so having that level of complatibility would be great, like if I captured a 10/10/10 chicken, be able to make all the ones coming out from the spawner a 10/10/10 chicken also.
I see. Is this something that can be fixed? We have a "grindy" route to a philosopher stone in our pack, and one of them works around chickens, I had 2 ideas, just breed them and have a ton of them, or make a spawner and kill them to get the drops. If it's not possible not big deal, but for sure having the powered spawner working specially with octadic capacitor would be a huge help for those taking that route.