Ender IO Zoo

Ender IO Zoo

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Transparent Conduit Facade aren't showing conduits inside them sometimes

dragon3025 opened this issue ยท 4 comments

commented

Issue Description:

I misunderstood Transparent Conduit Facades earlier and thought they weren't working: #4093

I confused Glass with being a non-solid because it was transparent, so I thought Conduits weren't supposed to show through Transparent Conduit Facades painted with Glass.

Afterwards, I painted 2 new Conduit Facades, 1 regular and one transparent, with Glass. Both of them are now turning the Conduit invisible, even the Transparent Conduit Facade which didn't turn it invisible earlier. I tested this a 2nd time this and the same thing still happened.

What happens:

Transparent Conduit Facades are turning the Conduits inside them invisible, even though the Transparent wasn't earlier.

What you expected to happen:

Conduits to appear inside Transparent Conduit Facades painted with Glass

Steps to reproduce:

  1. Paint a Transparent Conduit Facade.
  2. Cover a Conduit with it.

Affected Versions (Do not use "latest"):

  • EnderIO: 3.1.156
  • EnderCore: 0.4.1.65-beta
  • Minecraft: 1.10.2
  • Forge: 12.18.3.2185

Your most recent log file where the issue was present:

https://gist.github.com/dragon3025/ad93b44fd5b6fc3b02714fbef04730b8

EDIT: I just loaded my world back up. The Transparent Conduit Facade isn't turning the conduit invisible anymore. Why did it in the first place?

EDIT: I reloaded the world and it's invisible again.

commented

Your EnderIO version is outdated - can you try reproducing that with the latest version?

Also try without using Optifine.

commented

The newest version I can find for 1.10.2 3.1.173, but it's a beta version, are you saying to use that version?

commented

yes

commented

Thanks, I tested it out and it's working, and I haven't removed Optifine yet. If it messes up again, I'll remove Optifine first.