
Painted pressure plates do not render textures properly
L0laapk3 opened this issue ยท 1 comments
If you paint a (in my case, stone) pressure plate with a block that has different textures on each side (in my case: matter transmitter), The incorrect texture will be used for the top side of the pressure plate as demonstrated here:
It should be obvious that the expected output is that the top texture is used for the top side of the pressure plate.
Affected Versions (Do not use "latest"):
- EnderIO: 1.10.2-0.4.1.65-beta
- EnderCore: 1.10.2-3.1.156
- Minecraft: 1.10.2
- Forge: 12.18.3.2185
Same issue as #4057