Ender IO Zoo

Ender IO Zoo

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Inventory System Storage Bug

jjc54 opened this issue ยท 4 comments

commented

Issue Description:

Inventory system storage is not storing its maximum capacity.

What happens:

You start filling up the system storage with items and it caps out even though it is supposed to hold more.

What you expected to happen:

It would hold its full capacity.

Steps to reproduce:

  1. Attempt to fill a system storage and it will cap out.

...


Affected Versions (Do not use "latest"):

  • EnderIO: EnderIO-1.10.2-3.1.186
  • EnderCore: EnderCore-1.10.2-0.4.1.65-beta
  • Minecraft: 1.10.2
  • Forge: forge-12.18.3.2281

Your most recent log file where the issue was present:

https://www.dropbox.com/s/nv0s35501j7zp02/latest.log?dl=0
http://imgur.com/a/eaz8v

commented

Oh so these work similar to AE cells? I didn't know that.

commented

@whitestarx0312 no - the inventory storage are chests without a GUI - you can only access them via automation (conduits, hoppers etc).

And they have the remote awareness upgrade build in - so you don't need one on the conduit connecting to it.

commented

so you don't need one on the conduit connecting to it.

Which reminds me; in case anyone asks (or opens a bug report), with the latest version you cannot insert an awareness upgrade into the conduit when it is connected dto a storage anymore.

commented

The Inventory System Storage blocks are like massive chests. They have a limited number of slots available. What is most likely going on is that all slots are full, but the stacks are not (so TOP shows there is more room available).