
Redstone conduit oddities...
Mymy1 opened this issue ยท 0 comments
Issue Description:
In my world, redstone conduits are being very...finicky.
I ran into this problem whilst trying to automate Botania runes; I needed 4 separate redstone signals (of varying strengths) to be brought along a bundled cable (in this case, I used the redstone conduits).
What happens:
As you can see in my first image, the conduit connecting to the brown channel has a strength of 3.
I then used the conduit system to carry the signal over to a separate area (in the same chunk). However, (and yes, I do know the conduits lose 1 signal strength through transportation, which is what I a was prepared for,) the signal didn't carry through.
Upon updating the network (placing a conduit on the line and breaking it,) the signal fixed itself. This happens to me every time consistently.
What you expected to happen:
I expected the conduit strength to carry through, losing only 1 signal strength instead of all of it.
Steps to reproduce:
- Build the (part) of the circuit shown in the picture.
- Power it with any signal strength (mine varies from 3 to 1)
- Update the wire and witness the change.
...
Affected Versions (Do not use "latest"):
- EnderIO: 1.10.2-3.1.190
- EnderCore: 1.10.2-0.4.1.66-beta
- Minecraft: 1.10.2
- Forge:12.18.3.2254
Your most recent log file where the issue was present:
(Hopefully this works?)
[pastebin/gist/etc link here]