Ender IO Zoo

Ender IO Zoo

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Visual Glitch with Industrial Foregoing Machinery

rbandboy opened this issue ยท 3 comments

commented

Issue Description:

Visual Glitch with Industrial Foregoing Machinery

2018-05-13_21 45 05

Working with Futurepack's testpack server, "Futurepack Lives" (redsnake-games.de via teamspeak), version 1.0.10

What happens:

Rendering fails after disabling the machine (via its internal configuration, which disables its fluid inputs) then re-enabling. The issue resolved itself after a bit,

Steps to reproduce:

1.Disable Industrial Foregoing's Spore Recreator
2.Make sure the fluiduct has water inside
3.Enable the Spore Reactor
4.Scratch head as visual glitch occurs
5.Shrug after the visual glitch resolves itself.


Affected Versions (Do not use "latest"):

  • EnderIO: 5.0.24

  • EnderCore: 0.5.22

  • Minecraft: 1.12.2

  • Forge: 14.23.3.2678

Industrial Foregoing Version: 1.9.0-163
TeslaCoreLib Version: 1.0.14

Your most recent log file where the issue was present:

No log generated, as no crash occurred.

commented
commented

Looks like the machine was not forcing the chunk to re-render when it changed its configuration.

commented

To me that seems like our responsibility. After all, the machine's render state might not have changed, but ours did, so we should trigger the redraw.