Ender IO Zoo

Ender IO Zoo

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Redstone Conduits don't deal well with strong signals

Xiaminou opened this issue ยท 4 comments

commented

Issue Description:

https://www.youtube.com/watch?v=PyzwrIIf5Jw


Affected Versions (Do not use "latest"):

commented

Video out of date. Please update your version

commented

I tested the new version before posting, it still happens. There's no reason to make a new video.

commented

This still happens on EnderIO-1.12.2-5.0.29.jar. RedstoneConduitNetwork::tickEnd probably should also call world.notifyNeighborsOfStateChange() for attached blocks when they are solid and opaque?

https://github.com/SleepyTrousers/EnderIO/blob/master/enderio-conduits/src/main/java/crazypants/enderio/conduits/conduit/redstone/RedstoneConduitNetwork.java#L271

commented

No, line 275 already does a full notification. The tick-end code is a bit wonky, but it only runs in addition to the normal notification and is only needed for things like the timer filter.