
Redstone Conduits don't deal well with strong signals
Xiaminou opened this issue ยท 4 comments
Issue Description:
https://www.youtube.com/watch?v=PyzwrIIf5Jw
Affected Versions (Do not use "latest"):
- EnderIO: 5.0.25
- EnderCore: 0.5.30
- Minecraft: 1.12.2
- Forge: 2705
- Mods: list-alphabetical.txt
I tested the new version before posting, it still happens. There's no reason to make a new video.
This still happens on EnderIO-1.12.2-5.0.29.jar. RedstoneConduitNetwork::tickEnd
probably should also call world.notifyNeighborsOfStateChange()
for attached blocks when they are solid and opaque?