
[1.12.2] Conduit disassembling in creative voiding conduits.
AnrDaemon opened this issue ยท 2 comments
Issue Description:
When you use Yeta Wrench (presumable any BC wrench) to take away parts of conduit assembly in creative mode, the parts disappear.
What happens:
When you crouch-click on a conduit assembly in creative (in my case it was NEI C+) mode, the relevant part of assembly go away from the world, but nothing is added to your inventory.
What you expected to happen:
Relevant conduit parts are expected to appear in the inventory, like normal.
Steps to reproduce:
- Assemble some conduits.
- Go into creative mode.
- Try to disassemble parts of the conduit.
Affected Versions (Do not use "latest"):
- EnderIO: 5.0.26
- EnderCore: 0.5.31
- Minecraft: 1.12.2
- Forge: 14.23.4.2705
Probably related:
- JEI: 4.9.2.196
- NEI: 2.4.1.233
Your most recent log file where the issue was present:
Not applicable. (Unless you do really want to see 4MB+ footcloth.)
Not applicable. (Unless you do really want to see 4MB+ footcloth.)
you can upload it as file, it contains helpfull informations like other mods used
@HenryLoenwind i don't spot any request for a modlist in your template, is this intentionally? IMHO a modlist is always required to rule out odds and known issues faster
Intended in creative.
@mindforger there is no need for a mod list if they attach a crash log usually, since those dump the mod list or any mods related to the crash. We can always ask for one if needed, but there isn't always a good way to get a complete mod list so it's not something that's fair to ask.