Ender IO Zoo

Ender IO Zoo

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advanced redstone logic for impulse hopper

DoomSquirter opened this issue · 4 comments

commented

Issue Description:

When impulse hopper was in EIO additions, it had the high wave/low wave redstone signalling which made it quite useful. w/o those, setups I had used this in no longer work w/o alot of extra work if at all.

as stated in #4478
#4478
quoted:
Advanced redstone modes currently are not implemented, as they need to be ported and most likely implemented for all machines that use redstone modes.

any eta when these other redstone modes might be added, if at all?


Affected Versions (Do not use "latest"):

  • EnderIO:EnderIO-1.12.2-5.2.59
  • EnderCore:EnderCore-1.12.2-0.5.76
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2847
  • SpongeForge? no
  • Optifine? no
  • Single Player
commented

there no ETA and we don't give ETA anyways lol and idk when it'll be implemented hopefully soon for all

commented

I should have worded that better. Not really looking for an eta, is it on the roadmap at all? I only ask since that merge I mentioned was from march 2018. so, like over 2 years ago.

commented
commented

yeah, I totally see that. in fact, the impulse hopper is the only thing I think benefits from it really.

without those extra redstone modes tho, the impulse hopper truly suffers for it....