Ender Structures

Ender Structures

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Ender Structures enables the generation of custom building and villages in Minecraft. 

As well as placing blocks in the world, structures can also include complex runtime behaviours. A example of some of things that  are possible:

- a message is sent to a player as they approach the building, followed by a series of lighting strikes.

- the area around the building spawns customized mobs until certain blocks are destroyed

- when the last of these blocks are destroyed there is a massive explosion, followed by a rare item drop

Ender Structures can also be used to add new villagers and village buildings to the game. Any trades can be defined providing a great mechanism for map and mod pack creators to customize the way items are obtained.

These structures are generated based on a set of detailed JSON config files and NBT data. This data can be loaded from files placed directly into Ender Structures config directory, or other mods may add structures via an API. Details of this API can be found on github: https://github.com/SleepyTrousers/Structures/tree/master/src/main/java/crazypants/structures/api 

This mod adds no structures or villages itself. Content is created using Ender Structures Creator ( http://minecraft.curseforge.com/projects/ender-structures-creator ) . This provides an in game GUI for editing all aspects of the generated content. No manual config file editing is required.

As this is an early alpha release, do expect some bugs and instability in the API. A great deal more functionality is being added but the mod is in a usable state. Please report any issues or suggestions on the github issue tracker, or jump onot the EnderIO IRC channel on espernet

Ender Structures is in the public domain so permission is not required to use it in any way you wish.