EndlessIDs

EndlessIDs

49.7k Downloads

EndlessIDs is the unofficial successor of NotEnoughIDs, with more focus on compatibility, stability, and reaching new limits.

Comparison of the known limits:

Vanilla NotEnoughIDs EndlessIDs
Block IDs 4,096 32,000 16,777,216
Item IDs 32,000 32,000 16,777,216
Biome IDs 256 256 65,536
Entity IDs 256 256 256 right now, extension planned
Potion IDs 32 32 32 right now, extension planned
Enchantment IDs 256 256 256 right now, extension planned
Dimension IDs Theoretically unlimited, 4,294,967,295 in practice Same Same

This mod also contains patches for the following mods:

  • AbyssalCraft
  • Alternate Terrain Generation
  • Antique Atlas
  • Anti ID Conflict
  • ArchaicFix
  • Atum
  • Biomes O' Plenty
  • Biome Wand
  • BuildCraft
  • ChromatiCraft
  • Compact Machines
  • CoFH Lib
  • Dark World
  • DragonAPI
  • Dynamic Surroundings
  • Enhanced Biomes
  • Erebus
  • Extra Planets
  • Extra Utilities
  • Futurepack
  • GalactiCraft
  • Highlands
  • Immersive Cavegen
  • LOTR
  • More Fun Quicksand Mod
  • Nature's Compass
  • Netherlicious
  • Random Things
  • Realistic Terrain Generation
  • Thaumcraft
  • Tropicraft
  • Twilight Forest
  • Underground Biomes Constructs
  • WorldEdit

Mods not listed here may or may not work.

  • For item/block IDs:

A good rule of thumb is that the more invasive a mod is, the higher the chance it's broken without a patch once the IDs exceed 4096 and 32000.

    • For biome IDs:

If a mod adds a custom world generator, it has a high chance of invoking an old vanilla method in the worldgen code.

To avoid world corruption and broken biomes, this method has been replaced with an instant crash that refers the

user to the github repo.

If you find any crashes or incompatibilities, don't hesitate to open an issue.