
[Bug]: Crash with Ruins Mod by atomicstrykergrumpy
Brandonbr1 opened this issue ยท 1 comments
Mod Used
just the mod, "Ruins-1.7.10.zip" with EndlessIDs
Game log and Crash Logs
crash-2025-07-14_15.10.24-server.txt
crash-2025-07-14_15.07.10-server.txt
Description
The Ruins Mod crashes when world is being created or joined into. I have tracked the issue down to the Biome extender config in endless IDs causing this. If the Biome extender is set to false--only extending up to 256 ids, the issue gets fixed, and the Ruins mod works. Is there any way this conflict can be fixed, and permit the biome IDs extension to be enabled?