Entity Culling

Entity Culling

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[Question] Config variable meanings?

MrKashew opened this issue ยท 1 comments

commented

Silly question: what does skipHiddenEntityRenderingSize, and skipHiddenEntityRenderingDiff refer to in config? Are these distance values for culling to occur

commented

skipHiddenEntityRenderingSize
Entities with a width or height greater than this value will always get rendered.

skipHiddenEntityRenderingDiff
It raytraces from the eyes of the player to the eyes of the entity and the other way around. Then it compares the positions that were hit and only renders the entity when no block was hit or the distance between both points is lower than this setting.