Issues
- 1
1.12.2 Quark Crash
#42 opened by mxnmnm - 6
[1.12.2] Techguns(?) client crash
#41 opened by Sereath - 2
1.19.2 Client Crash
#86 opened by mxnmnm - 1
[Crash] Incompatibility with Valkyrien Skies
#46 opened by gatoborrachon - 1
IllegalAccessorError
#43 opened by kreezxil - 3
Extra Utilities Crash
#44 opened by mxnmnm - 2
[1.12.2] Fairy Lights don't render if hung on fences using 4.2.1
#45 opened by xJon - 1
Crash with Funky Locomotion Frames and Optifine
#48 opened by mxnmnm - 6
[1.12.2] Some flickering
#47 opened by TheSnowyChickens - 2
[1.12.2] Incompatibility (crash) with Portal Gun
#49 opened by xJon - 1
[1.12.2]Install to RLCraft modpack, crash
#50 opened by EnterFor - 1
Crash, probably caused by incompat with Charset
#51 opened by ChromaPIE - 18
openglBasedCulling [1.12.2-5.2.0]
#56 opened by Sereath - 2
[1.12.2] Visual/Camera Bug When Using Shaders
#52 opened by angeerey - 1
[1.12.2] Incompatibility with Jurassic World Reborn
#53 opened by JonCris - 2
[1.12.2] Flickering with Giant Chance Cube
#54 opened by JonCris - 2
Crash on entering world
#55 opened by democat3457 - 10
EntityCulling really hates Colossal Chests's and SimpleStorageNetwork's blocks.
#57 opened by MagmaBro123 - 1
Another Crash with Valkyrien Skies
#58 opened by metocolipson1 - 6
[1.12.2] Chests drop fps
#60 opened by yousoenvious - 1
Crash with Hbm's Nuclear Tech Mod Reloaded
#59 opened by luxvent - 2
crash with computronics
#67 opened by xemnes - 3
[1.12.2] Flan's mod
#64 opened by Dan4oby - 11
[1.12.2] Slim Player Models won't work at first unless you respawn.
#63 opened by SonicX8000 - 1
[1.12.2] Crash with Blood Magic Mimic Block
#65 opened by Serega007RU - 1
[1.12.2] Everything crash
#66 opened by Serega007RU - 1
Incompatibility with Optifine HD U G5 and Valkyrien skies? [1.12.2]
#61 opened by genutk - 1
Entities disappear at a certain angle when aiming with a sight(Incompatility with ModularWarfare)
#62 opened by luxvent - 5
The disappearance of the entity and blocks at a certain angle
#70 opened by MineCinema - 1
chest,mobs spawner are rendered in not rendered chunks
#68 opened by quentin452 - 1
ver 6.0.2 failed to start
#69 opened by rebarakuk - 3
1.12.2 fps abnormally low
#71 opened by mczph - 3
Game crashes even with only the mod + Optifine installed
#72 opened by Inderix - 1
[1.12.2] Incompatible with Hats mod
#79 opened by mjra007 - 1
[1.12.2]Black screen problem
#73 opened by 623667595 - 8
[1.12.2] IndexOutOfBoundsException when accessing visibility buffer
#74 opened by 623667595 - 6
[1.12.2] Crash with 6.2.1
#75 opened by xJon - 9
[1.12.2] NullPointerException when accessing visibility buffer
#76 opened by Sereath - 4
[1.12.2] Crash after joining a world
#77 opened by Desoroxxx - 15
Lower fps on newer entity culling 6.0.2+
#78 opened by reddvilzz - 4
- 1
[1.12.2] Invisible Pokecube Mobs
#81 opened by Airisii - 1
[1.12.2] Beacon beams aren't visible
#82 opened by xJon - 2
when moving around sometimes entities disappear for a sec when openglbasedculling is on
#83 opened by Floi1 - 1
[1.12] Vampirism Blood Vision Breaks
#84 opened by Hydraheads - 1
The end crystal beam is not visible
#85 opened by Serega007RU - 6
HBM NuclearTech Extended entities causes crash
#87 opened by BloxMaster3 - 4
[1.12.2] Project-Red Lighting Visual Effect Doesn't Work Correctly
#88 opened by Bawhoppen - 1
crash
#89 opened by al-wei - 0
[Suggestion] Any plans to add a mod to Modrinth?
#90 opened by Alter73